![]() On the other hand, i think the boss part is the one supposed to be the "hard" one, not the part before. I thought it made more sense progression-wise but i am disliking the idea. I thought the thorns and the 2 centis would compensate for one less giga, they also kinda get in the way when sniping spiders from afar, but i think the reason it felt too easy was that i swapped around the squid 3's with the 2's. If you think of any more unique spawnsets I'd love to see them! Having that one less gigapede is massive in terms of movement room. Gigapede wave really felt easier though to be honest. Originally posted by bowsr: tfw your first v3.1 run is better than your avg v3 run I do not take the responsibility if submitting a record with a different spawnset gets you banned. That's why i added doom walls to some of them as a safety measure. I don't even know if it works, maybe gets you banned. ![]() I do not want people to cheese the leaderboards with my spawnsets. Ongoing modifications, make sure you have the latest version. ![]() My own iteration of the official V3 spawnset featuring tweaked early game. It also turned out to be very easy, so spiders and squids III have been added in this one.Ī peaceful nothingness, where you can check mouse settings, practice bunnyhopping, zen and meditation while contemplating the meaning of life as you sync with the elements.Īt one minute the game brutally murders you. The previous version of this set could cause the audio of the game to malfunction, due to the many overlapping sounds at each spawn. SQUIDs in rings and spiders spawning faster and faster, starting at 54 seconds apart. official replays will still work as expected, even if the current local set is different.Īn endless and increasingly fast assault of SQUID I and II. you can safely switch files while the game is running when you are in the main menu. ![]() DO NOT beat your own personal record with a different spawnset, the replay "might" work but i have not tried nor tested it. (remove all the spaces from the link above, anti-spam filters don't like it apparently)ĭecompress the archive wherever you like.ġ) Navigate to the installation folder of DD (usually "Steam\steamapps\common\devildaggers\dd").Ģ) Backup the file named "survival" in the folder "dd".ģ) Put any of my survival files in that folder.Ĥ) All done! the new spawnset will get loaded when you pick the dagger. Htt p:// m/file/4h2b4b7y7kcu028/SpawnsetsByThePassiveDada.zip There's no hash check on the files, on top of them not even being encrypted.I would like to share my alternative spawnsets for your own enjoyment. Hell, there's a thread on here about epilepsy where I modified the core dd file and rewrote and assigned a different shader to the hand so it wouldn't flash so bad for them. Then there's the fact that the core game files are not encrypted and can have their values easily changed, no need for debugger like ollydbg, just a simple hex edit. Setting the time is one of the easier things you can do with a memory editor on this game, you can also easily set your level, crystals, homing dagger and position in space. If it would be so simple the leaderboard would be crawling with tens or hundreds of runs with 9999999 secconds Yeah no, this game has pretty much nothing in the way of anticheat. You'd have to do that and then run the program through Ollydbg or anything similar and make sure the anticheat isnt active (Which is quite a pain in the ass to do) Not that simple,The game has a pretty strong anticheat. so he played a bit to see what is the name for the seconds (not really a name just the id of the seconds) then played his 1000 game and changes that to 1000 then died Yea, no. it allows you to change anything on a program. My guess is that he was using cheat engine.
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